1️Level-up System

You can level up Watch NFT?

In Sprint Ecosystem, we are going to introduce the level-up system to our users. Level up Watch to increase fusion probability and increase SWE rewards. As the Watch level goes up, the four different stats of SPY, CRY, QCK, and LCK increase, so you will be able to enjoy a variety of fun. The level-up system is very complicated, so please take a close look at the probability table below and follow it.

Common : C

Fine : F

Superior : S

Highend : H

Luxury : L

Masterpiece : M

$ SWP consumption per level up

NFT Watch Level on

$SWP consumption

0~5

C = 100 F = 200 S = 300 H = 400 L = 500 M = 600

6~10

C = 200 F = 300 S = 400 H = 500 L = 600 M = 700

11~15

C = 300 F = 400 S = 500 H = 600 L = 700 M = 800

16~20

C = 400 F = 500 S = 600 H = 700 L = 800 M = 900

21~25

C = 500 F = 600 S = 700 H = 800 L = 900 M = 1000

26~30 (50% Level Up : 50% Level Down)

C = 1000 F = 1200 S = 1400 H = 1600 L = 1800 M = 2000

Time to next level up (Level Up Cooltime)

NFT Watch

Level on

First Level up

Second Level up

Third Level up

Fourth Level up

Fifth Level up

0~5

0

1 Hours

2 Hours

3 Hours

4 Hours

6~10

5 Hours

6 Hours

7 Hours

8 Hours

9 Hours

11~15

10 Hours

11 Hours

12 Hours

13 Hours

14 Hours

16~20

15 Hours

16 Hours

17 Hours

18 Hours

19 Hours

21~25

20 Hours

21 Hours

22 Hours

23 Hours

24 Hours

26~30

25 Hours

26 Hours

27 Hours

28 Hours

29 Hours

Fusion success rate according to NFT Watch level

Fusion Logic

When Combining Level 1 Common Watch and Level 30 Common Watch, the Fussion Success Rate follows the fusion Success rate of the high level Watch.

When Combining Level 11 Superior Watch and Level 24 Superior Watch, the Fussion Success Rate follows the fusion Success rate of the high level Watch.

When Combining Level 1 Superior Watch and Level 6 Superior Watch and the Fussion fails, Both watches go down by 1 level. This means that when the levels of the two NFT Watches are different, a higher level Watch Fail Logic is applied.

When Combining Level 0 common Watch and Level 3 common Watch, if the Fussion fails, Both watches will disappear. The reason is that the Fail Logic of a Level 3 Watch with a higher level is Destruction.

Level on

C+C

F+F

S+S

H+H

L+L

Fail =

0~5

59% = F 41% = Fail

49% = S 51% = Fail

39% = H 61% = Fail

29% = L 71% = Fail

19% = M 81% = Fail

Destruction

6~10

69% = F 31% = Fail

59% = S 41% = Fail

49% = H 51% = Fail

39% = L 61% = Fail

29% = M 71% = Fail

Decrease 1 both Watch level

11~15

79% = F 21% = Fail

69% = S 31% = Fail

59% = H 41% = Fail

49% = L 51% = Fail

39% = M 61% = Fail

Decrease 1 both Watch level

16~20

89% = F 11% = Fail

79% = S 21% = Fail

69% = H 31% = Fail

59% = L 41% = Fail

49% = M 51% = Fail

Decrease 2 both Watch level

21~25

99% = F 1% = Fail

89% = S 11% = Fail

79% = H 21% = Fail

69% = L 31% = Fail

59% = M 41% = Fail

Decrease 2 both Watch level

26~30

96% = F 4% = S

97% = S 3% = H

89% = H 9% = Fail 2% = L

79% = L 20% = Fail 1% = M

79% = M 21% = Fail

Decrease 2 both Watch level

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