1️Level-up System
Last updated
Last updated
In Sprint Ecosystem, we are going to introduce the level-up system to our users. Level up Watch to increase fusion probability and increase SWE rewards. As the Watch level goes up, the four different stats of SPY, CRY, QCK, and LCK increase, so you will be able to enjoy a variety of fun. The level-up system is very complicated, so please take a close look at the probability table below and follow it.
Common : C
Fine : F
Superior : S
Highend : H
Luxury : L
Masterpiece : M
Fusion Logic
When Combining Level 1 Common Watch and Level 30 Common Watch, the Fussion Success Rate follows the fusion Success rate of the high level Watch.
When Combining Level 11 Superior Watch and Level 24 Superior Watch, the Fussion Success Rate follows the fusion Success rate of the high level Watch.
When Combining Level 1 Superior Watch and Level 6 Superior Watch and the Fussion fails, Both watches go down by 1 level. This means that when the levels of the two NFT Watches are different, a higher level Watch Fail Logic is applied.
When Combining Level 0 common Watch and Level 3 common Watch, if the Fussion fails, Both watches will disappear. The reason is that the Fail Logic of a Level 3 Watch with a higher level is Destruction.
NFT Watch Level on
$SWP consumption
0~5
C = 100 F = 200 S = 300 H = 400 L = 500 M = 600
6~10
C = 200 F = 300 S = 400 H = 500 L = 600 M = 700
11~15
C = 300 F = 400 S = 500 H = 600 L = 700 M = 800
16~20
C = 400 F = 500 S = 600 H = 700 L = 800 M = 900
21~25
C = 500 F = 600 S = 700 H = 800 L = 900 M = 1000
26~30 (50% Level Up : 50% Level Down)
C = 1000 F = 1200 S = 1400 H = 1600 L = 1800 M = 2000
NFT Watch
Level on
First Level up
Second Level up
Third Level up
Fourth Level up
Fifth Level up
0~5
0
1 Hours
2 Hours
3 Hours
4 Hours
6~10
5 Hours
6 Hours
7 Hours
8 Hours
9 Hours
11~15
10 Hours
11 Hours
12 Hours
13 Hours
14 Hours
16~20
15 Hours
16 Hours
17 Hours
18 Hours
19 Hours
21~25
20 Hours
21 Hours
22 Hours
23 Hours
24 Hours
26~30
25 Hours
26 Hours
27 Hours
28 Hours
29 Hours
Level on
C+C
F+F
S+S
H+H
L+L
Fail =
0~5
59% = F 41% = Fail
49% = S 51% = Fail
39% = H 61% = Fail
29% = L 71% = Fail
19% = M 81% = Fail
Destruction
6~10
69% = F 31% = Fail
59% = S 41% = Fail
49% = H 51% = Fail
39% = L 61% = Fail
29% = M 71% = Fail
Decrease 1 both Watch level
11~15
79% = F 21% = Fail
69% = S 31% = Fail
59% = H 41% = Fail
49% = L 51% = Fail
39% = M 61% = Fail
Decrease 1 both Watch level
16~20
89% = F 11% = Fail
79% = S 21% = Fail
69% = H 31% = Fail
59% = L 41% = Fail
49% = M 51% = Fail
Decrease 2 both Watch level
21~25
99% = F 1% = Fail
89% = S 11% = Fail
79% = H 21% = Fail
69% = L 31% = Fail
59% = M 41% = Fail
Decrease 2 both Watch level
26~30
96% = F 4% = S
97% = S 3% = H
89% = H 9% = Fail 2% = L
79% = L 20% = Fail 1% = M
79% = M 21% = Fail
Decrease 2 both Watch level