# Durability

### ***Durability Rules***

* [x] *Durability is a bar that indicates the degree of wear on the NFT, and if the durability is reached to 0, the NFT Watch is not be available.*&#x20;
* [x] *The durability of the NFT must be repaired to continue move and earn. Durability repair costs vary depending on the rarity of each Watch NFT.*&#x20;
* [x] *When you use of Performance bars on the Watch NFT, NFT Watch durability will reduce by 10%.**(You can repair durability free by using Repair tickets received from the*** [***Secret Box***](https://docs.ssprint.io/sprint-nft/secret-box)***)***
* [x] *Each Watch NFT is 100% durability.*

### ***Table of repair costs at NFT Watch***

| ***Rarity***      | ***Durability*** | ***SWP Repair Cost 0 to 100%*** |
| ----------------- | ---------------- | ------------------------------- |
| ***Free***        | *100%*           | *5 SWP*                         |
| ***Common***      | *100%*           | *125 SWP*                       |
| ***Fine***        | *100%*           | 150 *SWP*                       |
| ***Superior***    | *100%*           | *425 SWP*                       |
| ***Highend***     | *100%*           | *600 SWP*                       |
| ***Luxury***      | *100%*           | *800 SWP*                       |
| ***Masterpiece*** | *100%*           | *1,000SWP*                      |

### *Performance Rules*

* [x] *The basic performance of each rarity Watch NFT is 100%.*
* [x] *<mark style="color:red;">**SWE Rewards are credited every 500m in Common, Fine NFT Watches. The Superior, Highend, Luxury, Masterpiece NFT Watches obtain SWE Rewards every 150, 200, 250, 300m**</mark>*
* [x] *SWE Reward can be increased according to the* [*NFT Watch's stats*](https://docs.ssprint.io/m2e-system/level-up-stats)*.*
* [x] *If you move the set distance perfectly for each Rarity of the NFT Watch, 100% of the Performance Bar is consumed and durability is reduced by 10%.*

### *Table of Cooldown & Performance details*

<table data-header-hidden><thead><tr><th width="151.33333333333331"></th><th width="183" align="center"></th><th></th></tr></thead><tbody><tr><td><em><strong>Rarity</strong></em></td><td align="center"><em><strong>Cooldown</strong></em><br><em><mark style="color:red;">Waiting time for the performance bar to recover to 100%</mark></em></td><td><em><strong>Performance</strong></em></td></tr><tr><td><em><strong>Free</strong></em></td><td align="center"><em>24h</em></td><td><em>(500m = 100% Performance = <mark style="color:blue;"><strong>150 SWE Earn</strong></mark>)</em><br><em>500m = 100 % Performance Decrease =</em> <br><em>10% Durability Reduction</em></td></tr><tr><td><em><strong>Common</strong></em></td><td align="center"><em>24h</em></td><td><em>(500m = 100% Performance = <mark style="color:blue;"><strong>1500 SWE Earn</strong></mark>)</em><br><em>500m = 100 % Performance Decrease =</em> <br><em>10% Durability Reduction</em></td></tr><tr><td><em><strong>Fine</strong></em></td><td align="center"><em>23h</em></td><td><em>(1000m = 100% Performance = <mark style="color:blue;"><strong>3200 SWE Earn</strong></mark>)</em><br><em>500m = 50 % Performance Decrease =</em> <br><em>5% Durability Reduction</em></td></tr><tr><td><em><strong>Superior</strong></em></td><td align="center"><em>22h</em></td><td><em>(1500m = 100% Performance = <mark style="color:blue;"><strong>5100 SWE Earn</strong></mark>)</em><br><em>150m = 10 % Performance Decrease =</em> <br><em>1% Durability Reduction</em></td></tr><tr><td><em><strong>Highend</strong></em></td><td align="center"><em>20h</em></td><td><em>(2000m = 100% Performance = <mark style="color:blue;"><strong>7200 SWE Earn</strong></mark>)</em><br><em>200m = 10 % Performance Decrease =</em> <br><em>1% Durability Reduction</em></td></tr><tr><td><em><strong>Luxury</strong></em></td><td align="center"><em>18h</em></td><td><em>(2500m = 100% Performance = <mark style="color:blue;"><strong>9500 SWE Earn</strong></mark>)</em><br><em>250m = 10 % Performance Decrease =</em> <br><em>1% Durability Reduction</em></td></tr><tr><td><em><strong>Masterpiece</strong></em></td><td align="center"><em>16h</em></td><td><em>(3000m = 100% Performance = <mark style="color:blue;"><strong>12000 SWE Earn</strong></mark>)</em><br><em>300m = 10 % Performance Decrease =</em> <br><em>1% Durability Reduction</em></td></tr></tbody></table>

###


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.ssprint.io/m2e-system/durability.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
